Difference between revisions of "Category talk:Building and Editing"

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imported>Vvenaya
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A quick question:  
A quick question:  
Does anyone have any resources for importing and exporting the models and textures used in the Oblivion CS? Does it use the same 3DSmax exporter released with Morrowind CS? Any responses welcome.[[User:Nfpartridge|Nfpartridge]] 06:29, 30 March 2006 (EST)
Does anyone have any resources for importing and exporting the models and textures used in the Oblivion CS? Does it use the same 3DSmax exporter released with Morrowind CS? Any responses welcome.[[User:Nfpartridge|Nfpartridge]] 06:29, 30 March 2006 (EST)
As far as i know there is no Exporter for 3dsmax yet ( or any other modelling tool )
--[[User:Vvenaya|Vvenaya]] 07:27, 30 March 2006 (EST)

Revision as of 07:27, 30 March 2006

A question for my fellow Wiki-ians. As mentioned in my bio, I'm starting the insane task of cataloging all the static 'lego bricks' interior pieces. The question is this: should I place the catalog under Buidling and Editing (as that's what they're used for) or under World Objects (as that's what they are)? [MD]Languard 09:17, 26 March 2006 (EST)

A quick question: Does anyone have any resources for importing and exporting the models and textures used in the Oblivion CS? Does it use the same 3DSmax exporter released with Morrowind CS? Any responses welcome.Nfpartridge 06:29, 30 March 2006 (EST)


As far as i know there is no Exporter for 3dsmax yet ( or any other modelling tool ) --Vvenaya 07:27, 30 March 2006 (EST)