Difference between revisions of "AddItem"
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imported>Deathbane27 |
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Adds Count items of object ObjectID to the calling container's inventory. | Adds Count items of object ObjectID to the calling container's inventory. | ||
NOTE: This will not trigger [[OnAdd]] blocks, because the item is created inside the inventory rather than actually being added. For creating items from the console that you need to trigger OnAdd, use [[PlaceAtMe]] instead and pick the item up from the ground. | NOTE: This will not trigger [[OnAdd]] blocks, because the item is created inside the inventory rather than actually being added. For creating items from the console that you need to trigger OnAdd, use [[PlaceAtMe]] instead and pick the item up from the ground. | ||
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Console Usage: When using AddItem with the console, you must use the desired item's FormID, not the EditorID. | |||
So, instead of using | |||
player.additem lockpick 1 | |||
to give yourself a lockpick, you must use | |||
player.additem 00000A 1 | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Object Functions]] | [[Category: Object Functions]] |
Revision as of 05:35, 26 March 2006
Syntax:
AddItem ObjectID, Count
Example:
AddItem MyObject, 1
Adds Count items of object ObjectID to the calling container's inventory.
NOTE: This will not trigger OnAdd blocks, because the item is created inside the inventory rather than actually being added. For creating items from the console that you need to trigger OnAdd, use PlaceAtMe instead and pick the item up from the ground.
Console Usage: When using AddItem with the console, you must use the desired item's FormID, not the EditorID.
So, instead of using
player.additem lockpick 1
to give yourself a lockpick, you must use
player.additem 00000A 1