Difference between revisions of "AddSpell"
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==Notes== | ==Notes== | ||
*Addspell works only with spell types listed in the Spells section of the object window. It cannot be used to add leveled spells to an actor via script. | *Addspell works only with spell types listed in the Spells section of the object window. It cannot be used to add leveled spells to an actor via script. | ||
*Be careful when using this function on non-unique actors. Adding an ability or spell to an actor adds it to the base object, so any references that are later spawned from that base object will also have the spell. | |||
==See Also== | ==See Also== | ||
[[RemoveSpell]] | [[RemoveSpell]] |
Revision as of 15:40, 6 June 2006
Adds spell item to calling actor. "Spells" include diseases, abilities, spells and powers . When an ability or disease is added it shows up as a current magical effect. When a spell or power is added it shows up as a castable power/spell. There are other important differences. See Spell for more info.
Syntax
AddSpell SpellID
Example
AddSpell AbWeaknessNormalWeapons
Notes
- Addspell works only with spell types listed in the Spells section of the object window. It cannot be used to add leveled spells to an actor via script.
- Be careful when using this function on non-unique actors. Adding an ability or spell to an actor adds it to the base object, so any references that are later spawned from that base object will also have the spell.