Difference between revisions of "Con SetClipDist"

314 bytes removed ,  05:07, 6 March 2008
Definition correction
imported>WereWolf
imported>Mmmpld
(Definition correction)
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  con_SetClipDist ClipDistance
  con_SetClipDist ClipDistance


Sets the distance at which collision stops being defined (?).
Sets the distance at which objects stop being rendered.


==Example==
==Example==
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==Notes==
==Notes==


*[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 17:04, 12 August 2006 (EDT): I'm entirely unsure of what this does, I just gave it my best guess.
*Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
*Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
*This function is identical to the SetClipDist [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
*This function is identical to the SetClipDist [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
Anonymous user