Difference between revisions of "GetNumItems"
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imported>DragoonWraith (OBSE) |
imported>DragoonWraith (notes found by scruggsywuggsy the ferret) |
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GetNumItems | GetNumItems | ||
Must be called on a reference. Returns the number of items in the object's inventory. | Must be called on a reference. Returns the number of unique items in the object's inventory. | ||
==Notes== | |||
*Note that it is the number of ''unique'' items in the inventory - 10 arrows will only count as one item. | |||
*Gold counts as an item, so if you have any gold, you'll get a +1 to your return | |||
*Equipped items and identical items that are unequipped are still only one unique item | |||
[[Category: Oblivion Script Extender]] | [[Category: Oblivion Script Extender]] |
Revision as of 17:25, 25 July 2006
A command for Oblivion Script Extender
Syntax:
GetNumItems
Must be called on a reference. Returns the number of unique items in the object's inventory.
Notes
- Note that it is the number of unique items in the inventory - 10 arrows will only count as one item.
- Gold counts as an item, so if you have any gold, you'll get a +1 to your return
- Equipped items and identical items that are unequipped are still only one unique item