Difference between revisions of "Drop"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Antares
(More info in the See Also section)
imported>Haama
m (→‎Notes: Standardized and pop out)
Line 8: Line 8:


==Notes==
==Notes==
* While 'set pRef to player.Drop SomeItem 1' will compile and run, pRef will remain null (00000000) and won't be of any use.
* While '''set pRef to player.Drop SomeItem 1''' will compile and run, pRef will remain null (00000000) and won't be of any use.
* Does NOT appear to trigger OnDrop blocks when called on the player.
* Does NOT appear to trigger OnDrop blocks when called on the player.



Revision as of 18:44, 1 February 2009

Syntax:

[ActorID.]Drop ObjectID count

Example:

Drop Torch02 2

Calling actor drops the specified item(s) in the world at his/her feet.

Notes

  • While set pRef to player.Drop SomeItem 1 will compile and run, pRef will remain null (00000000) and won't be of any use.
  • Does NOT appear to trigger OnDrop blocks when called on the player.

See Also

DropMe