Difference between revisions of "FFatigueRunBase"

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imported>Hirochan
imported>Buckermann
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The ammount of fatigue decreased from Player's character stamina by running one second(default vaule 8.0000). This value is scaled down by an athletics perks factor.
The ammount of fatigue decreased from Player's character stamina by running one second(default vaule 8.0000). This value is scaled down by an athletics perks factor.


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Please forgive my so bad written english, if someone want to correct that is more then welcome.
Please forgive my so bad written english, if someone want to correct that is more then welcome.
[[Category:Settings]]

Revision as of 17:44, 13 April 2006

The ammount of fatigue decreased from Player's character stamina by running one second(default vaule 8.0000). This value is scaled down by an athletics perks factor.


Athletics perks are:

fPerkAthleticsNoviceFatigueMult

active when PC's athletics is in 0-24 range


fPerkAthleticsApprenticeFatigueMult

active when PC's athletics is in 25-49 range


fPerkAthleticsJouneymanFatigueMult

active when PC's athletics is in 50-74 range


fPerkAthleticsExpertFatigueMult

active when PC's athletics is in 75-99 range


fPerkAthleticsMasterFatigueMult

active when PC's athletics is in 100+ range



Run fatigue per second formula:


RunFatigue = fFatigueRunBase * <active athletics perks>


Note: By default player's stamina regenerate at 10 point per second. Don't know if this is changeable setting or it's modified by other attribute.

Please forgive my so bad written english, if someone want to correct that is more then welcome.