Difference between revisions of "FHostileActorExteriorDistance"

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The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.


FHostileActorExteriorDistance is for wilderness encounters.  FHostileActorInteriorDistance is for dungeon encounters.
FHostileActorExteriorDistance is for wilderness encounters.  [[FHostileActorInteriorDistance]] is for dungeon encounters.




[[Category:Settings]]
[[Category:Settings]]

Revision as of 17:46, 13 April 2006

The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.

FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters.