Difference between revisions of "FHostileActorExteriorDistance"
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imported>Buckermann m (added Category:Settings) |
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The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player. | The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player. | ||
FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters. | FHostileActorExteriorDistance is for wilderness encounters. [[FHostileActorInteriorDistance]] is for dungeon encounters. | ||
[[Category:Settings]] | [[Category:Settings]] |
Revision as of 17:46, 13 April 2006
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.
FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters.