Difference between revisions of "IsAlchemyItem"
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imported>DragoonWraith (OBSE) |
imported>Behippo (correct calling conventions) |
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Line 2: | Line 2: | ||
'''Syntax:''' | '''Syntax:''' | ||
[''ObjectID | IsAlchemyItem [''ObjectID''] | ||
IsPotion [''ObjectID''] | |||
Must be called on a reference. Returns true if calling object is | Returns true if the object id passed is a Potion. This version takes precedence over the Reference version. | ||
[''ref.'']IsAlchemyItem | |||
[''ref.'']IsPotion | |||
Must be called on a reference. Returns true if calling object is a Potion. | |||
[[Category: OBSE Functions]] | [[Category: OBSE Functions]] | ||
[[Category: OBSE Item Functions]] | [[Category: OBSE Item Functions]] | ||
[[Category: OBSE Reference Functions]] | [[Category: OBSE Reference Functions]] |
Revision as of 13:55, 19 August 2006
A command for Oblivion Script Extender
Syntax:
IsAlchemyItem [ObjectID] IsPotion [ObjectID]
Returns true if the object id passed is a Potion. This version takes precedence over the Reference version.
[ref.]IsAlchemyItem [ref.]IsPotion
Must be called on a reference. Returns true if calling object is a Potion.