GetNthPlayerSpell
Revision as of 20:19, 1 March 2008 by imported>DragoonWraith (MI)
A command for Oblivion Script Extender
Syntax:
(spell:ref) GetNthPlayerSpell whichSpell:long
(spell:ref) GetNthSpell whichSpell:long
Returns the nth player spell.
Notes
- WhichSpell is an index that starts at 0 for the first spell in the list.
- Note that the CS compiler doesn't expect spells to be returned as a ref. If you are calling this function multiple times to set the same ref variable you need to assign that variable to some other type (say a weapon) in between your calls to this function. Otherwise the ref will continue to keep the value from the first call.
- Might have the same problem with reference-less calls that GetPlayerSpellCount does.