FSneakSkillMult

From the Oblivion ConstructionSet Wiki
Revision as of 13:48, 29 June 2007 by imported>Qazaaq (formatting)
Jump to navigation Jump to search
Description

This is the multiplier applied to the relative skill values of the actors. It is used to regulate the relative weight of light vs. sound vs. skill in the detection calculations.

Default value

0.5000