IsAttacking

From the Oblivion ConstructionSet Wiki
Revision as of 17:14, 29 May 2011 by imported>SpookyFX
Jump to navigation Jump to search


A command for Oblivion Script Extender

Syntax:

(IsAttacking:bool) actor:ref.IsAttacking

Returns 1 if the calling actor is attacking.

Notes

  • Will return 1 while the player is attacking, sometimes even longer than IsCasting. Thus this will not work:

Syntax: if MyRef.isattacking == 1 && MyRef.iscasting == 0 message"I am attacking but not casting!" endif

Use this instead:

Syntax: if MyRef.AnimPathIncludes "attack" == 1 && MyRef.AnimPathIncludes "cast" == 0 message"I am attacking but not casting!" endif

See Also