SetOwnership
Revision as of 10:31, 25 March 2008 by imported>Scruggs (See Also)
SetOwnership function
Sets the ownership of the calling reference to the specified base NPC or Faction.
Syntax:
referenced-item.SetOwnership Owner
Syntax Detail:
Owner - Specify either an Owner NPC or an Owner FactionID.
Examples:
SetOwnership BladesFaction RewardSwordRef.SetOwnership
See also
- GetOwner
- GetParentCellOwner
- GetOwningFactionRequiredRank
- GetParentCellOwningFactionRequiredRank
- IsOffLimits
- Interior cells (as a reference on Cell Ownership).