ArraySerialize
Revision as of 22:22, 3 July 2010 by imported>QQuix (See also)
A User Function for use with Oblivion Script Extender
Syntax:
(SerialArray :array) ArraySerialize Array :array, Prefix :string
Serializes a multi-dimensional array into a one-dimension StringMap array.
The arguments are:
- Array - the array to serialize
- Prefix - used in recursion
An array like this:
['EntryA'] = ['Attr1'] = 'A' = ['Attr2'] = = [0] = = = ['Value1'] = 11 = = = ['Value2'] = 22 = = [1] = = = ['Value1'] = 1111 = = = ['Value2'] = 2222 ['EntryB'] = ['Attr1'] = 'B' = = = . . . etc
Will become:
['EntryA_Attr1'] = 'A' ['EntryA_Attr1_0_Value1'] = 11 ['EntryA_Attr1_0_Value2'] = 22 ['EntryA_Attr1_1_Value1'] = 1111 ['EntryA_Attr1_1_Value2'] = 2222 ['EntryB_Attr1'] = 'B' . . . etc
NotesEdit
- This function is designed to be used in conjunction with its sister function ArrayDeserialize
- A serialized array is useful for storing array data in external media (like a Pluggy INI file)
- Keys from Map type arrays will be formatted with a decimal point to differentiate them from Array type arrays when converting the serialized array back to its original multi-dimensional structure.
- The code uses the underscore ('_') as the concatenating char and assumes that it will not be present in any array key or value. Change it to another char if you have underscores in your arrays.
- The function is recursive, therefore limited to OBSE's maximum of 30 nested function calls.
UsageEdit
let MySerialArray := Call ArraySerialize MyArray ""
The first call should have a null 'Prefix' attribute (unless you want to prepend a literal to all your keys)
CodeEdit
scriptname ArraySerialize array_var arInput array_var asEntry array_var asEntry2 array_var asSerial array_var asTemp string_var sKey string_var sPrefix begin Function {arInput sPrefix } ;=== Initialize the return array === let asSerial := ar_construct stringmap ;=== Concatenate the prefix === if eval sPrefix != "" let sPrefix := sPrefix + "_" endif foreach asEntry <- arInput ;=== Prepare current key === if eval (typeof asEntry[key]) == "String" let sKey := asEntry[key] elseif eval (typeof asEntry[key]) == "Number" let sKey := $asEntry[key] if eval (typeof arInput ) == "Map" if eval (sv_Find "." sKey ) < 0 let sKey := sKey + ".0" endif endif endif ;=== Append to prefix === let sKey := sPrefix + sKey ;=== Set the value=== if eval (typeof asEntry[value]) == "String" let asSerial[sKey] := asEntry[value] elseif eval (typeof asEntry[value]) == "Number" let asSerial[sKey] := asEntry[value] elseif eval (typeof asEntry[value]) == "Form" let asSerial[sKey] := asEntry[value] else ;=== Or serialize the next array level === let asTemp := call zuArraySerialize asEntry[value] sKey ;=== Add rntries to array === foreach asEntry2 <- asTemp let asSerial[asEntry2[key]] := asEntry2[value] loop endif loop SetFunctionValue asSerial sv_destruct sKey sPrefix end