Clothing

Revision as of 13:14, 10 February 2006 by imported>Bnesmith
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Clothing is worn by an NPC and takes up body part slots, just like armor. However, clothing does not add armor class, and it is never damaged by combat.

  • Type: This pulldown is not labelled, but it sets the armor type to light or heavy.
  • Enchanting: The enchantment object associated with the object. Must be all Self effects.
  • Playable: If not checked, the player cannot equip it, and it doesn't show up in dead actor's inventories.
  • Hide Amulet: If checked, equipped amulets are not show on the 3D model of the actor.
  • Hide Rings: If checked, equipped rings are not show on the 3D model of the actor.
  • Biped Object: The parts of the body that are covered by the armor.
  • Male: These NIF files and DDS files are used for male actors. There are two NIF options, one for on an actor, and one for laying on the ground.
  • Female: These NIF files and DDS files are used for female actors. If undeclared, the files from the male are used.