CreateFullActorCopy

Revision as of 10:22, 28 June 2006 by imported>JOG

Syntax:

[ActorID.]CreateFullActorCopy

Example:

player.CreateFullActorCopy
set newRef to CreateFullActorCopy 

Creates a copy of the specified actor and its base. Returns the ID of the new reference, so it can be used to set a reference variable as in the second example. The copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:

  • Inventory items are duplicated in the same manner as DuplicateAllItems
  • The copy will not have any AI packages or factions

See Also

DeleteFullActorCopy