GetDistance

Revision as of 12:38, 1 June 2006 by imported>DragoonWraith (linked to Oblivion Units article)

Returns the distance in units from the calling object to the Reference "ObjectID".

Syntax:

GetDistance ObjectID

Examples:

GetDistance TestMarkerRef
Set distance to Getdistance Player
Ref Actor
 
Begin OnActivate 
  set Actor to GetActionRef 
  if Getdistance Actor > 70
    messagebox "Come closer my friend"
  endif
end