GetMagicEffectBaseCost

Revision as of 11:42, 2 January 2008 by imported>Haama (more explanation and some rearrangment)

A command for Oblivion Script Extender

Syntax:

(baseCost:float) GetMagicEffectBaseCost effect:chars
(baseCost:float) GetMEBaseCost effect:chars
(baseCost:float) GetMagicEffectBaseCostC effect:long
(baseCost:float) GetMEBaseCostC effect:long

Returns the base cost of the magic effect.

Notes

  • Effect Base Cost effects a wide variety of magic including:
    • Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
    • Potions: Both the duration and magnitude of a player-created potion

See Also