EquipItemNS
Revision as of 13:17, 23 August 2011 by imported>XJDHDR (Edits to take account of OBSE's new no-spam commands.)
A command for Oblivion Script Extender
Syntax:
actor:ref.EquipItemNS item:base count:long
OBSE version of EquipItem that does not create Message Spam.
NotesEdit
- Still makes the same EquipItem sound. See Message Spam for techniques that won't make the sound.
- EquipItemNS will not work if there is already an item in that slot that has been equipped with the NoUnequipFlag set. This can be useful for determining whether or not that flag has been set. Use UnequipItem or UnequipItemNS to remove such an item before using EquipItem.