FFleeDistanceExterior

Revision as of 13:11, 29 June 2007 by imported>Qazaaq (formatting and default value)
Description

Controls how far away an actor (NPC, creature) will run when it flees. Once the actor reaches this distance it will stop fleeing and, usually, just stand there. If you close the distance the actor will continue to flee to this maximum distance.

FFleeDistanceExterior is for wilderness encounters. FFleeDistanceInterior is for dungeon encounters.

Default value

2000.000