FHostileActorExteriorDistance

Revision as of 08:22, 4 August 2006 by imported>Scruggs (formatting)
Description


The distance in game units at which a hostile actor (NPC, creature) is considered close enough to disable fast traveling, waiting, or sleeping for the player.

FHostileActorExteriorDistance is for exterior encounters. FHostileActorInteriorDistance is for interior encounters.

Default value

3000.00