FMagicCostScale

Revision as of 02:02, 10 May 2006 by imported>Templarion

FMagicCostScale affects on spell costs.

Spell costs are calculated this way:

FMagicCostScale*BaseCost*Duration*Magnitude*R/10 = Spell Cost

(Where R is either self (1.0), touch (1.0) or target (1.5))

(by Templarion)