FObjectHitWeaponReach

Revision as of 05:08, 24 May 2011 by imported>SpookyFX (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | Dictates how far ALL weapons reach to hit any obj...)
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Description

Dictates how far ALL weapons reach to hit any object such as a tree. Unlike hitting actors, Weapon Range will not effect how far you can reach with your weapon to hit objects.

Default value

Needs to be found.