GetCombatTarget

Revision as of 22:03, 6 July 2007 by imported>Haama (Category links)

Syntax:

[ActorID.]GetCombatTarget

Example:

set refVar to GetCombatTarget

Returns the calling actor's current combat target.

Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.