GetDetected

Revision as of 09:31, 7 June 2008 by imported>Skyranger-1

Syntax:

 [ActorID.]GetDetected TargetID

Example:

 GetDetected player 


Returns 1 if the TargetID is currently detected by the calling actor.

note: can crash if TargetID is dead or disabled.

See Also

IsActorDetected

GetDetectionLevel

Category:Detection