MagicEffectHasNoMagnitudeC
Revision as of 14:59, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (hasNoMag:bool) MagicEffectHasNoMagnitudeC effect:long (hasNoMag:bool) MEHasNoMagnitudeC eff...)
A command for Oblivion Script Extender
Syntax:
(hasNoMag:bool) MagicEffectHasNoMagnitudeC effect:long
(hasNoMag:bool) MEHasNoMagnitudeC effect:long
Returns whether the magic effect doesn't use the magnitude value.