MagicEffectUsesOtherActorValue
Revision as of 15:28, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (usesOtherActorVal:bool) MagicEffectUsesOtherActorValue effect:chars (usesOtherActorVal:bool...)
A command for Oblivion Script Extender
Syntax:
(usesOtherActorVal:bool) MagicEffectUsesOtherActorValue effect:chars
(usesOtherActorVal:bool) MEUsesOtherActorValue effect:chars
Returns whether the magic effect affects an actor value that is not a skill or an attribute.