MagicItemHasEffectItemScript

Revision as of 02:30, 3 February 2008 by imported>Quetzilla

A command for Oblivion Script Extender

Syntax:

(hasScript:bool) MagicItemHasEffectItemScript script:ref magicItem:ref

Returns 1 if the magic effect has a scripted item with the specified script.

Notes

  • As of v0014 The official OBSE docs list the arguments in the wrong order. The arguments listed above are the correct order.
  • Returns 0 when trying to find a script-less (script:ref = 0) scripted effect.