ModNthEffectItemMagnitude

Revision as of 12:36, 14 September 2007 by imported>WereWolf

A command for Oblivion Script Extender

Syntax:

(nothing) ModNthEffectItemMagnitude modifyBy:float magicItem:ref whichEffect:short

(nothing) ModNthEIMagnitude modifyBy:float magicItem:ref whichEffect:short

Modifies the magnitude of the specified effect item up or down.

See Also