ModWeaponReach
Revision as of 03:33, 15 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponReach nuReach:float ''objectID:ref'' Sets the reach of the w...)
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetWeaponReach nuReach:float objectID:ref
Sets the reach of the weapon.
Example:
ref weapon set weapon to player.GetEquippedObject 16 SetWeaponReach 120 weapon
Sets player's equipped weapon reach to 120.