ModWeaponReach

Revision as of 03:33, 15 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponReach nuReach:float ''objectID:ref'' Sets the reach of the w...)
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetWeaponReach nuReach:float objectID:ref

Sets the reach of the weapon.

Example:

ref weapon
set weapon to player.GetEquippedObject 16
SetWeaponReach 120 weapon

Sets player's equipped weapon reach to 120.

See Also