MoveMouseY
Revision as of 18:59, 14 September 2007 by imported>Haama (Note on how to determine resolutions, inversion)
A command for Oblivion Script Extender
Syntax:
MoveMouseY pixels
Tells Oblivion that the mouse has moved a certain number of pixels in the vertical axis. Oblivion will react accordingly depending on the situation.
ExamplesEdit
MoveMouseY -50
Moves the mouse 50 pixels up/down probably depending on the user's gameplay settings (invert mouse Y axis).
NotesEdit
- Use GetNumericINISetting to determine Y-Axis Inversion, as well as resolutions.
short XRes short YRes short YAxis ... set XRes to (GetNumericIniSetting "iSize W:Display") ;i.e., 1280 of 1280x1024 set YRes to (GetNumericIniSetting "iSize H:Display") ;i.e., 1024 of 1280x1024 set YAxis to (GetNumericINISetting "bInvertYValues:Controls") ;0 for normal, 1 for inverted