SetEquipmentSlot

Revision as of 16:39, 12 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender Sets the equipment slot or slots taken by the object. '''Syntax:''' (nothing) ''reference.''SetEquipmentSlo...)
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A command for Oblivion Script Extender

Sets the equipment slot or slots taken by the object.

Syntax:

(nothing) reference.SetEquipmentSlot slot:short objectID:ref
Equipment Slot IDs:
 0:    head
 1:    hair
 2:    upper body
 3:    lower body
 4:    hand
 5:    foot
 6:    right ring
 7:    left ring
 8:    amulet
 9:    weapon
10:    back weapon
11:    side weapon
12:    quiver
13:    shield
14:    torch
15:    tail
16:    weapon*
17:    ammo*
18:    lower and upper body
19:    lower and upper and foot
20:    lower, upper, hand and foot
   *Return values only

See Also