SetLightRadius

Revision as of 17:23, 22 January 2008 by imported>Haama (→‎Notes: Clarification)
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetLightRadius radius:short light:ref

Sets the radius of the light.

NotesEdit

  • While this function can be called on a reference, it affects the base object.
  • The game will not update the lighting until the cell is reloaded or you force the light to be reloaded (by, for example, calling Disable followed by Enable on it).
  • Changes to non-cloned items (that is, created in the CS) are not saved in the savegame.

See AlsoEdit