SetMessageIcon

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMessageIcon iconPath:string

Sets the icon which is to be displayed to the left of the text for the next call to MessageEX. The icon is a .dds file located in the folder "Data\Textures\Menus\" or a subfolder thereof. Once MessageEX has been called the icon will be cleared.