IsMovingForward
Revision as of 01:08, 13 July 2008 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(IsMovingForward:bool) actor:ref.IsMovingForward
Returns 1 if the calling actor is moving forward.
A command for Oblivion Script Extender
Syntax:
(IsMovingForward:bool) actor:ref.IsMovingForward
Returns 1 if the calling actor is moving forward.