IsPersistent
Revision as of 17:22, 23 January 2008 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(isPersistent:bool) reference.IsPersistent
Returns 1 if the calling reference is a persistent reference.
A command for Oblivion Script Extender
Syntax:
(isPersistent:bool) reference.IsPersistent
Returns 1 if the calling reference is a persistent reference.