SetPCAttributeBonus
Revision as of 11:32, 23 March 2011 by imported>Low Post
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) SetPCAttributeBonus actorValue:string bonus:short
Sets the number of skill advancements contributing to the specified attribute's bonus for the next level. Note that game setting multipliers applied to these values determine the actual bonus at level-up. Does not affect Luck bonus.