Talk:Book

There are no discussions on this page.
Revision as of 21:35, 19 September 2007 by imported>Haama
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

--Dev akm 12:31, 19 September 2007 (EDT)Shouldn't there be some mention of book scripts here?

They're not all that different from normal scripts. Did you have anything in mind? I can think of one trick that you can do with scripts - if you want to be able to "Equip" a scroll and run a type of onEquip block, you can use 'if (GetPlayerSpell == GetEnchantment)'.
--Haama 22:35, 19 September 2007 (EDT)

Moose 16:44, 10 April 2006 (EDT): Anyone have an idea as to how you can add a book without messing around with the .NIF files? Alternatively, anyone know how to fix the "invalid directory" error when trying to reference one that's already been de-compressed from the game's defaults?

You shouldn't have to deal with the .nif files if you find one that looks how you want and duplicate it (change the id name). Invalid Directory sounds like you need the files in the correct directory under oblivion/data/ rather than elseware, haven't encountered this myself.—mmmpld 21:48, 10 April 2006 (EDT)

Moose 22:51, 10 April 2006 (EDT): Wait, so you duplicate something by simply changing it's ID name? I thought that would overwrite the item itself. Time to see if this holds true... It works! This will make my life so much easier. Thank you!

--Mrflippy 15:41, 12 April 2006 (EDT): Does anyone know any information about the "simplified html format?"

page added --Ashileedo 17:30, 12 April 2006 (EDT)
--Mrflippy 17:36, 12 April 2006 (EDT): Thanks!
Return to "Book" page.