Category talk:Settings

Revision as of 07:30, 1 April 2006 by imported>Stickman (Comments about variable consistancies and suggestions for page break-up)

Updating the page now, but I notice that closing and reopening the game settings window can change the variables that are shown in it. Where do we report construction settings bugs again? --Stickman 23:57, 31 March 2006 (EST)

If I noticed anything was misspelled I put a (sic) there. Sic is an editor's term that basically means "intentionally misspelled" and is often used when quoting some written work that missues spelling or grammar. See also [| sic] on Wikipedia. I figured it would help avoid spur-of-the-moment "oh he made a typo here" corrections.

There are also a few oddities I didn't draw notes on. For example fAItalktoNPCtimer is one of the few that only capitalizes AI and NPC instead of using title capitalization. "Standoff" also only appears as one word, as near as I can tell, so "off" is always lowercase. When they use the word "to" it may or may not be capitalized. All the rules are out the window when dealing with facegen strings.

I assume the correctness will all eventually be double checked when people made sub pages for them with circles and arrows and a paragraph on the back of each one explaining what each one is.

Lastly, this page should be split into sections. It's 4:30am and I just spent the last few hours transcribing variable names. I'm in no mood to do that, but I did have an idea on how to play the game:

Two sections. If they know the variable name they're looking for, they can look at an alphabetical listing (divided into pages or variable type (eg, float, integer, string) and then alphabetical. Or if they know what it's related to, they can check the "subject" section and get info on things like facegen, xbox specific (a place to dump them), chargen, and until we get it all sorted, the all-inclusive "unknown" category.

I'll see about getting to the task later if no one else has. If I can figure out how to play this wiki game well enough. --Stickman 07:30, 1 April 2006 (EST)

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