Check what nifs use a texture: Effects

textures\effects\BigFire.ddsEdit

  • meshes\architecture\bruma\brumabraiser01.nif
  • meshes\architecture\cloudrulertemple\crtfirelogs.nif


textures\effects\blood02.ddsEdit

  • meshes\effects\bloodspray.nif


textures\effects\blood03.ddsEdit

  • meshes\effects\bloodspray.nif


textures\effects\blood04.ddsEdit

  • meshes\effects\bloodspray.nif


textures\effects\blooddagak.ddsEdit

  • meshes\creatures\endgame\battle.nif


textures\effects\boneDust.ddsEdit

  • meshes\effects\skeletonbloodspray.nif


textures\effects\boneDustSmall.ddsEdit

  • meshes\effects\skeletonbloodspray.nif


textures\effects\DustCloud01.ddsEdit

  • meshes\creatures\mehrunesdagon\skeleton.nif
  • meshes\effects\dustcloud.nif
  • meshes\effects\lichbloodspray.nif
  • meshes\effects\skeletonbloodspray.nif
  • meshes\effects\stonedustcloud.nif
  • meshes\effects\wooddustcloud.nif


textures\effects\FloorSymbol01lit.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\GlowRing.ddsEdit

  • meshes\oblivion\gate\flashglow01.nif


textures\effects\GreenMist.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\lichBlood01.ddsEdit

  • meshes\effects\lichbloodspray.nif


textures\effects\lichBlood02.ddsEdit

  • meshes\effects\lichbloodspray.nif


textures\effects\lichBlood03.ddsEdit

  • meshes\effects\lichbloodspray.nif


textures\effects\lichBlood04.ddsEdit

  • meshes\effects\lichbloodspray.nif


textures\effects\MiniGateFlame.ddsEdit

  • meshes\oblivion\gate\flashglow01.nif
  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\ObGateFlashFX.ddsEdit

  • meshes\oblivion\gate\oblivionarchgate01.nif
  • meshes\oblivion\gate\obliviongate_forming.nif


textures\effects\ObGateMiniBurn.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\ObGateMiniCore.ddsEdit

  • meshes\oblivion\gate\flashglow01.nif


textures\effects\ObGateMiniFlash01.ddsEdit

  • meshes\oblivion\gate\flashglow01.nif


textures\effects\ObGateMiniFlash02.ddsEdit

  • meshes\oblivion\gate\flashglow01.nif
  • meshes\oblivion\gate\obgatemini01.nif
  • meshes\oblivion\sigil\sigilstone01.nif
  • meshes\oblivion\sigil\sigilstonegreat01.nif


textures\effects\ObGateMiniWarpy.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\ObGateMiniWarpy_n.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\ObGMiniBreakPart.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\ObGMiniBreakPart02.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif


textures\effects\RedMist.ddsEdit

  • meshes\oblivion\gate\obgatemini01.nif
  • meshes\oblivion\sigil\sigilfireboom01.nif
  • meshes\oblivion\sigil\sigillighttower.nif
  • meshes\oblivion\sigil\sigillighttowercap.nif
  • meshes\oblivion\sigil\sigilstone01.nif


textures\effects\SecretBlack.ddsEdit

  • meshes\architecture\castleinterior\castlesecretblack01.nif


textures\effects\SigilBigGlowFX.ddsEdit

  • meshes\oblivion\gate\oblivionarchgate01.nif
  • meshes\oblivion\gate\obliviongate_forming.nif
  • meshes\oblivion\sigil\sigilfireboom01.nif
  • meshes\oblivion\sigil\sigillighttowerbase.nif


textures\effects\SigilFireCindersFX.ddsEdit

  • meshes\architecture\cloudrulertemple\crtfirelogs.nif
  • meshes\oblivion\sigil\sigilfireboom01.nif
  • meshes\oblivion\sigil\sigillighttower.nif


textures\effects\SigilFlameFX01.ddsEdit

  • meshes\architecture\anvil\lorgrenskeleton01.nif
  • meshes\architecture\bruma\brumabraiser01.nif
  • meshes\architecture\cloudrulertemple\crtfirelogs.nif
  • meshes\oblivion\gate\obgatemini01.nif
  • meshes\oblivion\sigil\sigilfireboom01.nif


textures\effects\SigilFlashFX01.ddsEdit

  • meshes\oblivion\sigil\sigilfireboom01.nif
  • meshes\oblivion\sigil\sigillighttower.nif
  • meshes\oblivion\sigil\sigillighttowercap.nif


textures\effects\SigilWarpFX01.ddsEdit

  • meshes\oblivion\gate\obliviongate_forming.nif
  • meshes\oblivion\sigil\sigilfireboom01.nif
  • meshes\oblivion\sigil\sigillighttower.nif
  • meshes\oblivion\sigil\sigillighttowerbase.nif
  • meshes\oblivion\sigil\sigillighttowercap.nif
  • meshes\oblivion\sigil\sigilstone01.nif
  • meshes\oblivion\sigil\sigilstonegreat01.nif


textures\effects\watersplash.ddsEdit

  • meshes\effects\watersplash.nif


textures\effects\woodSplinter.ddsEdit

  • meshes\effects\wooddustcloud.nif