FRemoveExcessiveDeadTime
Description |
The amount of time between checks to iRemoveExcessDeadCount. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance. |
---|---|
Default value |
10.0000 |
Description |
The amount of time between checks to iRemoveExcessDeadCount. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance. |
---|---|
Default value |
10.0000 |