GetArmorRating

Syntax:

[ActorID.]GetArmorRating 

Returns the actor's total armor rating based on the armor they currently have equipped.


NotesEdit

  • Shields will only add to the total returned if the Player/Actor has a 1H weapon (blade or blunt) equipped.
  • In adition, Actors must be loaded (near the player) or shields AR will not be added to the total, even with a 1H weapon equipped.