GetArmorRating
Syntax:
[ActorID.]GetArmorRating
Returns the actor's total armor rating based on the armor they currently have equipped.
NotesEdit
- Shields will only add to the total returned if the Player/Actor has a 1H weapon (blade or blunt) equipped.
- In adition, Actors must be loaded (near the player) or shields AR will not be added to the total, even with a 1H weapon equipped.