GetEquippedCurrentCharge

A command for Oblivion Script Extender

Syntax:

(charge:float) reference.GetEquippedCurrentCharge slot:short

Returns the current charge of the object in the specified slot.

Equipment Slot IDs:
 0:    head
 1:    hair
 2:    upper body
 3:    lower body
 4:    hand
 5:    foot
 6:    right ring
 7:    left ring
 8:    amulet
 9:    weapon
10:    back weapon
11:    side weapon
12:    quiver
13:    shield
14:    torch
15:    tail
16:    weapon*
17:    ammo*
18:    lower and upper body
19:    lower and upper and foot
20:    lower, upper, hand and foot
   *Return values only

See AlsoEdit