GetTotalAENonAbilityMagnitude
A command for Oblivion Script Extender
Syntax:
(totalMag:long) reference.GetTotalAENonAbilityMagnitude effectCode:chars
Returns the total magnitude of all non-ability Active Effects with a given code on the reference.
See AlsoEdit
- Magic Effects List
- GetNthActiveEffectMagnitude
- GetTotalActiveEffectMagnitude
- GetTotalActiveEffectMagnitudeC
- GetTotalAEAllSpellsMagnitude
- GetTotalAEAllSpellsMagnitudeC
- GetTotalAESpellMagnitude
- GetTotalAESpellMagnitudeC
- GetTotalAEDiseaseMagnitude
- GetTotalAEDiseaseMagnitudeC
- GetTotalAEPowerMagnitude
- GetTotalAEPowerMagnitudeC
- GetTotalAELesserPowerMagnitude
- GetTotalAELesserPowerMagnitudeC
- GetTotalAEAbilityMagnitude
- GetTotalAEAbilityMagnitudeC
- GetTotalAENonAbilityMagnitudeC
- GetTotalAEEnchantmentMagnitude
- GetTotalAEEnchantmentMagnitudeC
- GetTotalAEAlchemyMagnitude
- GetTotalAEAlchemyMagnitudeC