HasSpell

A command for Oblivion Script Extender

Syntax:

(hasSpell:bool) reference.HasSpell spell:ref

Returns whether the NPC has the specified spell.

NotesEdit

  • Must be called on a reference.
  • Returns true if the reference has the specified spell.


BugsEdit

  • Return always 0 on Creatures. (Fixed on xOBSE 21.5)