HasSpell
A command for Oblivion Script Extender
Syntax:
(hasSpell:bool) reference.HasSpell spell:ref
Returns whether the NPC has the specified spell.
NotesEdit
- Must be called on a reference.
- Returns true if the reference has the specified spell.
BugsEdit
- Return always 0 on Creatures. (Fixed on xOBSE 21.5)