IsDoor
A command for Oblivion Script Extender
Syntax:
(isDoor:bool) reference.IsDoor objectID:ref
Returns true if the calling reference or passed objectID is as a door.
A command for Oblivion Script Extender
Syntax:
(isDoor:bool) reference.IsDoor objectID:ref
Returns true if the calling reference or passed objectID is as a door.