IsLightCarriable
A command for Oblivion Script Extender
Syntax:
(isCarriable:bool) reference.IsLightCarriable light:ref
Returns 1 if the light may be placed in an inventory.
A command for Oblivion Script Extender
Syntax:
(isCarriable:bool) reference.IsLightCarriable light:ref
Returns 1 if the light may be placed in an inventory.