IsMovingForward
A command for Oblivion Script Extender
Syntax:
(IsMovingForward:bool) actor:ref.IsMovingForward
Returns 1 if the calling actor is attempting to move forward.
A command for Oblivion Script Extender
Syntax:
(IsMovingForward:bool) actor:ref.IsMovingForward
Returns 1 if the calling actor is attempting to move forward.