OnActorUnequip
Syntax:
begin OnActorUnequip ObjectID
Example:
begin OnActorUnequip DrinkMead
This block will be run once when the scripted actor unequips the specified object.
Syntax:
begin OnActorUnequip ObjectID
Example:
begin OnActorUnequip DrinkMead
This block will be run once when the scripted actor unequips the specified object.