Paralysis
Set to values greater than 1 for paralysis or 0 for no paralysis. Paralysis causes the actor it is used on to become stiff and possibly fall over, thus not being able to move, attack, or cast.
Set to values greater than 1 for paralysis or 0 for no paralysis. Paralysis causes the actor it is used on to become stiff and possibly fall over, thus not being able to move, attack, or cast.